3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| vib_5 | 1 | 2116 | 621 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRMFix | -0.708 | 0.708 | 0.708 | 161.1 | -161 | -161 | 1039 | 1039 | 2773 |
| initial | -0.726 | 0.726 | 0.726 | 87.4 | -87 | -87 | 1113 | 1113 | 2730 |
| Odd | -0.737 | 0.737 | 0.737 | 103.3 | -103 | -103 | 1762 | 1762 | 2544 |
| EloSRM | -0.747 | 0.747 | 0.747 | 138.3 | -138 | -138 | 2116 | 2116 | 2549 |
| SRM | -1.179 | 1.179 | 1.179 | 579.0 | -579 | -579 | 621 | 621 | 2731 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2022-02-09 | Rookie SRM 10 | 1 | 77 | 36.95 | -0.75 | -138 | 2116 | 2549 | -579 | 621 | 2731 |