3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| Ausca | 2 | 2066 | 650 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRMFix | -0.408 | 0.408 | 0.442 | 75.6 | -95 | -57 | 1143 | 1049 | 4026 |
| EloSRM | -0.445 | 0.445 | 0.483 | 57.6 | -83 | -33 | 2148 | 2066 | 3702 |
| initial | -0.446 | 0.446 | 0.493 | 53.7 | -79 | -29 | 1171 | 1093 | 4096 |
| SRM | -0.629 | 0.629 | 0.638 | 275.0 | -347 | -203 | 997 | 650 | 3939 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2020-11-18 | Rookie SRM 1 | 1 | 175 | 126.06 | -0.63 | -83 | 2066 | 3702 | -347 | 650 | 3939 |
| 1 | 2020-08-30 | SRM 789 | 2 | 63 | 99.15 | -0.26 | -33 | 2148 | 2812 | -203 | 997 | 2293 |