3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| EfEr | 1 | 1470 | 1080 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRMFix | 0.167 | 0.167 | 0.167 | 40.5 | 41 | 41 | 1241 | 1241 | 2201 |
| initial | 0.206 | 0.206 | 0.206 | 24.8 | 25 | 25 | 1225 | 1225 | 2285 |
| EloSRM | 0.303 | 0.303 | 0.303 | 121.6 | 122 | 122 | 1470 | 1470 | 2191 |
| Odd | 0.319 | 0.319 | 0.319 | 129.7 | 130 | 130 | 1423 | 1423 | 2214 |
| SRM | -0.598 | 0.598 | 0.598 | 120.0 | -120 | -120 | 1080 | 1080 | 1589 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2004-03-25 | SRM 188 | 2 | 114 | 140.68 | 0.30 | 122 | 1470 | 2191 | -120 | 1080 | 1589 |