3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| w0rdup | 1 | 1224 | 617 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.539 | 0.539 | 0.539 | 115.4 | -115 | -115 | 1179 | 1179 | 3544 |
| EloSRM | -0.555 | 0.555 | 0.555 | 125.3 | -125 | -125 | 1224 | 1224 | 3430 |
| initial | -0.655 | 0.655 | 0.655 | 78.9 | -79 | -79 | 1121 | 1121 | 3407 |
| SRMFix | -0.702 | 0.702 | 0.702 | 159.8 | -160 | -160 | 1040 | 1040 | 3587 |
| SRM | -1.441 | 1.441 | 1.441 | 583.0 | -583 | -583 | 617 | 617 | 3505 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2004-03-31 | SRM 189 | 2 | 173 | 119.82 | -0.56 | -125 | 1224 | 3430 | -583 | 617 | 3505 |