3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| Shalth | 2 | 1255 | 679 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| EloSRM | -0.281 | 0.281 | 0.305 | 55.5 | -87 | -24 | 1279 | 1255 | 3248 |
| SRMFix | -0.366 | 0.366 | 0.402 | 78.7 | -123 | -34 | 1077 | 1043 | 3474 |
| initial | -0.388 | 0.388 | 0.399 | 46.7 | -58 | -35 | 1142 | 1107 | 3432 |
| SRM | -0.883 | 0.883 | 0.961 | 260.5 | -387 | -134 | 813 | 679 | 3219 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2004-08-04 | SRM 206 | 2 | 159 | 141.94 | -0.16 | -24 | 1255 | 3248 | -134 | 679 | 3219 |
| 1 | 2004-07-31 | SRM 205 | 2 | 159 | 120.62 | -0.40 | -87 | 1279 | 3016 | -387 | 813 | 2656 |