3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| dimec | 1 | 1241 | 826 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.390 | 0.390 | 0.390 | 69.5 | -70 | -70 | 1208 | 1208 | 2764 |
| EloSRM | -0.398 | 0.398 | 0.398 | 82.1 | -82 | -82 | 1241 | 1241 | 2698 |
| initial | -0.494 | 0.494 | 0.494 | 59.4 | -59 | -59 | 1141 | 1141 | 2742 |
| SRMFix | -0.536 | 0.536 | 0.536 | 124.2 | -124 | -124 | 1076 | 1076 | 2849 |
| SRM | -1.247 | 1.247 | 1.247 | 374.0 | -374 | -374 | 826 | 826 | 2315 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2003-09-23 | SRM 165 | 2 | 200 | 151.82 | -0.40 | -82 | 1241 | 2698 | -374 | 826 | 2315 |