3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| linear_design | 1 | 1315 | 956 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.170 | 0.170 | 0.170 | 5.6 | -6 | -6 | 1280 | 1280 | 2687 |
| EloSRM | -0.186 | 0.186 | 0.186 | 20.6 | -21 | -21 | 1315 | 1315 | 2675 |
| initial | -0.325 | 0.325 | 0.325 | 39.2 | -39 | -39 | 1161 | 1161 | 2690 |
| SRMFix | -0.354 | 0.354 | 0.354 | 83.8 | -84 | -84 | 1116 | 1116 | 2741 |
| SRM | -1.008 | 1.008 | 1.008 | 244.0 | -244 | -244 | 956 | 956 | 2015 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2003-12-22 | SRM 176 | 2 | 131 | 115.16 | -0.19 | -21 | 1315 | 2675 | -244 | 956 | 2015 |