3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| sherlok | 2 | 1515 | 866 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| initial | 0.015 | 0.422 | 0.423 | 50.9 | -49 | 53 | 1204 | 1204 | 4375 |
| SRMFix | 0.044 | 0.481 | 0.483 | 94.3 | -102 | 86 | 1184 | 1184 | 4431 |
| EloSRM | 0.227 | 0.554 | 0.598 | 171.9 | -69 | 275 | 1515 | 1515 | 4391 |
| SRM | -0.397 | 0.621 | 0.737 | 169.0 | -336 | 2 | 866 | 866 | 4449 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2006-05-11 | SRM 302 | 2 | 176 | 302.33 | 0.78 | 275 | 1515 | 4391 | 2 | 866 | 4449 |
| 1 | 2003-06-17 | SRM 151 | 2 | 147 | 141.88 | -0.33 | -69 | 1240 | 2677 | -336 | 864 | 2111 |