3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| nasser | 1 | 1199 | 756 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.480 | 0.480 | 0.480 | 92.4 | -92 | -92 | 1173 | 1173 | 3261 |
| EloSRM | -0.491 | 0.491 | 0.491 | 104.1 | -104 | -104 | 1199 | 1199 | 3198 |
| initial | -0.565 | 0.565 | 0.565 | 68.0 | -68 | -68 | 1132 | 1132 | 3171 |
| SRMFix | -0.614 | 0.614 | 0.614 | 141.1 | -141 | -141 | 1059 | 1059 | 3300 |
| SRM | -1.227 | 1.227 | 1.227 | 444.0 | -444 | -444 | 756 | 756 | 2755 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2003-05-06 | SRM 145 | 2 | 195 | 151.96 | -0.49 | -104 | 1199 | 3198 | -444 | 756 | 2755 |