3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| dalv | 2 | 1163 | 642 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| EloSRM | -0.328 | 0.328 | 0.351 | 70.9 | -99 | -43 | 1205 | 1163 | 3681 |
| SRMFix | -0.434 | 0.434 | 0.459 | 91.3 | -134 | -48 | 1066 | 1017 | 3633 |
| initial | -0.463 | 0.463 | 0.470 | 55.8 | -65 | -46 | 1135 | 1088 | 3568 |
| SRM | -0.866 | 0.866 | 0.941 | 279.0 | -435 | -123 | 765 | 642 | 3388 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2004-01-22 | SRM 180 | 2 | 161 | 160.12 | -0.20 | -43 | 1163 | 3681 | -123 | 642 | 3388 |
| 1 | 2003-05-14 | SRM 146 | 2 | 161 | 127.32 | -0.46 | -99 | 1205 | 3109 | -435 | 765 | 2699 |