3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| Alphasm | 2 | 1143 | 566 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| EloSRM | -0.380 | 0.380 | 0.388 | 80.5 | -99 | -62 | 1205 | 1143 | 3675 |
| SRMFix | -0.486 | 0.486 | 0.495 | 99.6 | -134 | -65 | 1066 | 1001 | 3677 |
| initial | -0.518 | 0.518 | 0.518 | 62.4 | -65 | -59 | 1135 | 1075 | 3612 |
| SRM | -0.907 | 0.907 | 0.964 | 317.0 | -435 | -199 | 765 | 566 | 3519 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2003-11-25 | SRM 173 | 2 | 237 | 198.55 | -0.31 | -62 | 1143 | 3675 | -199 | 566 | 3519 |
| 1 | 2003-05-14 | SRM 146 | 2 | 161 | 127.32 | -0.46 | -99 | 1205 | 3109 | -435 | 765 | 2699 |