3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| codingg | 2 | 2316 | 1000 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | 0.344 | 0.567 | 0.663 | 95.0 | -10 | 180 | 1985 | 1985 | 2198 |
| initial | 0.320 | 0.577 | 0.660 | 69.4 | -31 | 108 | 1277 | 1277 | 2229 |
| EloSRM | 0.317 | 0.606 | 0.684 | 110.0 | -40 | 180 | 2316 | 2316 | 2147 |
| SRMFix | 0.349 | 0.623 | 0.714 | 108.6 | -65 | 152 | 1286 | 1286 | 2301 |
| SRM | -0.107 | 0.714 | 0.722 | 120.0 | -220 | 20 | 1000 | 1000 | 2300 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2020-09-10 | SRM 790 | 2 | 61 | 115.62 | 0.92 | 180 | 2316 | 2147 | 20 | 1000 | 2300 |
| 1 | 2020-07-24 | SRM 788 | 2 | 206 | 168.64 | -0.29 | -40 | 2136 | 2913 | -220 | 980 | 2422 |