3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| R0L3eX | 1 | 2476 | 1212 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRM | 0.060 | 0.060 | 0.060 | 12.0 | 12 | 12 | 1212 | 1212 | 672 |
| EloSRM | 0.618 | 0.618 | 0.618 | 180.4 | 180 | 180 | 2476 | 2476 | 865 |
| Odd | 0.648 | 0.648 | 0.648 | 185.8 | 186 | 186 | 2077 | 2077 | 888 |
| initial | 0.671 | 0.671 | 0.671 | 80.8 | 81 | 81 | 1281 | 1281 | 968 |
| SRMFix | 0.672 | 0.672 | 0.672 | 153.4 | 153 | 153 | 1353 | 1353 | 917 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2022-12-02 | SRM 842 | 2 | 26 | 39.92 | 0.62 | 180 | 2476 | 865 | 12 | 1212 | 672 |