3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| coder_v | 2 | 2176 | 899 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | 0.025 | 0.251 | 0.252 | 48.1 | -21 | 75 | 1853 | 1853 | 2601 |
| initial | -0.000 | 0.260 | 0.260 | 31.3 | -31 | 31 | 1200 | 1200 | 2707 |
| EloSRM | -0.012 | 0.286 | 0.287 | 57.7 | -44 | 71 | 2176 | 2176 | 2545 |
| SRMFix | 0.033 | 0.306 | 0.308 | 61.2 | -65 | 57 | 1191 | 1191 | 2724 |
| SRM | -0.444 | 0.469 | 0.646 | 150.5 | -237 | -64 | 963 | 899 | 3165 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2020-01-25 | SRM 776 | 2 | 118 | 142.74 | 0.28 | 71 | 2176 | 2545 | -64 | 899 | 3165 |
| 1 | 2020-01-16 | SRM 775 | 2 | 143 | 116.31 | -0.30 | -44 | 2105 | 2882 | -237 | 963 | 2661 |