3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| ratea | 1 | 2034 | 1028 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.006 | 0.006 | 0.006 | 44.5 | 45 | 45 | 1763 | 1763 | 4341 |
| EloSRM | -0.067 | 0.067 | 0.067 | 14.1 | 14 | 14 | 2034 | 2034 | 4283 |
| initial | -0.072 | 0.072 | 0.072 | 8.6 | -9 | -9 | 1191 | 1191 | 4394 |
| SRMFix | -0.096 | 0.096 | 0.096 | 23.4 | -23 | -23 | 1177 | 1177 | 4386 |
| SRM | -0.704 | 0.704 | 0.704 | 172.0 | -172 | -172 | 1028 | 1028 | 3413 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2017-06-30 | SRM 717 | 2 | 223 | 212.90 | -0.07 | 14 | 2034 | 4283 | -172 | 1028 | 3413 |