3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| dan-a | 1 | 2301 | 1269 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRM | 0.434 | 0.434 | 0.434 | 69.0 | 69 | 69 | 1269 | 1269 | 2487 |
| SRMFix | 1.152 | 1.152 | 1.152 | 249.5 | 249 | 249 | 1449 | 1449 | 3528 |
| initial | 1.189 | 1.189 | 1.189 | 143.2 | 143 | 143 | 1343 | 1343 | 3983 |
| EloSRM | 1.205 | 1.205 | 1.205 | 302.7 | 303 | 303 | 2301 | 2301 | 3466 |
| Odd | 1.274 | 1.274 | 1.274 | 328.0 | 328 | 328 | 2032 | 2032 | 3544 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2017-01-21 | SRM 706 | 2 | 106 | 244.40 | 1.20 | 303 | 2301 | 3466 | 69 | 1269 | 2487 |