3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| ellipsecode | 1 | 2147 | 1140 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRM | -0.322 | 0.322 | 0.322 | 60.0 | -60 | -60 | 1140 | 1140 | 3253 |
| SRMFix | 0.396 | 0.396 | 0.396 | 93.3 | 93 | 93 | 1293 | 1293 | 4387 |
| initial | 0.433 | 0.433 | 0.433 | 52.1 | 52 | 52 | 1252 | 1252 | 4591 |
| EloSRM | 0.449 | 0.449 | 0.449 | 148.6 | 149 | 149 | 2147 | 2147 | 4280 |
| Odd | 0.519 | 0.519 | 0.519 | 175.4 | 175 | 175 | 1880 | 1880 | 4360 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2017-01-21 | SRM 706 | 2 | 179 | 244.40 | 0.45 | 149 | 2147 | 4280 | -60 | 1140 | 3253 |