3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| qm | 1 | 2040 | 1041 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| initial | 0.016 | 0.016 | 0.016 | 1.9 | 2 | 2 | 1202 | 1202 | 5067 |
| SRMFix | -0.021 | 0.021 | 0.021 | 5.2 | -5 | -5 | 1195 | 1195 | 5010 |
| EloSRM | 0.032 | 0.032 | 0.032 | 41.5 | 41 | 41 | 2040 | 2040 | 4885 |
| Odd | 0.101 | 0.101 | 0.101 | 70.9 | 71 | 71 | 1775 | 1775 | 4953 |
| SRM | -0.739 | 0.739 | 0.739 | 159.0 | -159 | -159 | 1041 | 1041 | 3779 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2017-01-21 | SRM 706 | 2 | 239 | 244.40 | 0.03 | 41 | 2040 | 4885 | -159 | 1041 | 3779 |