3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| ollesate | 1 | 1832 | 300 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.620 | 0.620 | 0.620 | 127.6 | -128 | -128 | 1560 | 1560 | 8017 |
| EloSRM | -0.670 | 0.670 | 0.670 | 140.4 | -140 | -140 | 1832 | 1832 | 7818 |
| initial | -0.708 | 0.708 | 0.708 | 85.2 | -85 | -85 | 1115 | 1115 | 7895 |
| SRMFix | -0.751 | 0.751 | 0.751 | 170.0 | -170 | -170 | 1030 | 1030 | 8166 |
| SRM | -1.424 | 1.424 | 1.424 | 900.0 | -900 | -900 | 300 | 300 | 8401 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2016-07-19 | SRM 695 | 2 | 408 | 256.41 | -0.67 | -140 | 1832 | 7818 | -900 | 300 | 8401 |