3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| ChampEng | 1 | 2016 | 1038 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRMFix | 0.042 | 0.042 | 0.042 | 10.4 | 10 | 10 | 1210 | 1210 | 5933 |
| initial | 0.099 | 0.099 | 0.099 | 11.9 | 12 | 12 | 1212 | 1212 | 6047 |
| EloSRM | 0.123 | 0.123 | 0.123 | 67.3 | 67 | 67 | 2016 | 2016 | 5854 |
| Odd | 0.164 | 0.164 | 0.164 | 86.2 | 86 | 86 | 1759 | 1759 | 5965 |
| SRM | -0.752 | 0.752 | 0.752 | 162.0 | -162 | -162 | 1038 | 1038 | 4306 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2016-01-28 | SRM 680 | 2 | 420 | 457.31 | 0.12 | 67 | 2016 | 5854 | -162 | 1038 | 4306 |