3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| handoku | 2 | 2470 | 1252 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRM | 0.467 | 0.806 | 0.931 | 142.0 | -116 | 168 | 1368 | 1252 | 2799 |
| SRMFix | 1.103 | 1.103 | 1.511 | 215.3 | 12 | 419 | 1631 | 1631 | 3243 |
| EloSRM | 1.136 | 1.136 | 1.565 | 262.1 | 29 | 495 | 2470 | 2470 | 3059 |
| Odd | 1.157 | 1.157 | 1.596 | 268.1 | 30 | 507 | 2208 | 2208 | 3139 |
| initial | 1.195 | 1.195 | 1.557 | 143.9 | 24 | 264 | 1488 | 1488 | 3941 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2016-01-20 | SRM 679 | 1 | 366 | 381.23 | 0.06 | 29 | 2470 | 3059 | -116 | 1252 | 2799 |
| 1 | 2016-01-12 | SRM 678 | 2 | 56 | 259.62 | 2.21 | 495 | 2441 | 3192 | 168 | 1368 | 2016 |