3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| willgetthere | 1 | 2155 | 1148 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRM | -0.306 | 0.306 | 0.306 | 52.0 | -52 | -52 | 1148 | 1148 | 3820 |
| SRMFix | 0.590 | 0.590 | 0.590 | 135.8 | 136 | 136 | 1336 | 1336 | 5468 |
| initial | 0.646 | 0.646 | 0.646 | 77.8 | 78 | 78 | 1278 | 1278 | 5940 |
| EloSRM | 0.698 | 0.698 | 0.698 | 225.2 | 225 | 225 | 2155 | 2155 | 5313 |
| Odd | 0.734 | 0.734 | 0.734 | 239.2 | 239 | 239 | 1900 | 1900 | 5480 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2015-09-15 | SRM 668 | 2 | 159 | 257.92 | 0.70 | 225 | 2155 | 5313 | -52 | 1148 | 3820 |