3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| reach2ashish | 1 | 1804 | 531 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.597 | 0.597 | 0.597 | 122.4 | -122 | -122 | 1547 | 1547 | 7960 |
| EloSRM | -0.638 | 0.638 | 0.638 | 139.0 | -139 | -139 | 1804 | 1804 | 7818 |
| initial | -0.654 | 0.654 | 0.654 | 78.7 | -79 | -79 | 1121 | 1121 | 7818 |
| SRMFix | -0.715 | 0.715 | 0.715 | 162.4 | -162 | -162 | 1038 | 1038 | 8071 |
| SRM | -1.512 | 1.512 | 1.512 | 669.0 | -669 | -669 | 531 | 531 | 7952 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2015-12-18 | SRM 676 | 2 | 561 | 362.34 | -0.64 | -139 | 1804 | 7818 | -669 | 531 | 7952 |