3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| tst | 1 | 2064 | 1087 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRMFix | 0.161 | 0.161 | 0.161 | 39.0 | 39 | 39 | 1239 | 1239 | 5617 |
| initial | 0.199 | 0.199 | 0.199 | 24.0 | 24 | 24 | 1224 | 1224 | 5790 |
| EloSRM | 0.234 | 0.234 | 0.234 | 98.2 | 98 | 98 | 2064 | 2064 | 5502 |
| Odd | 0.275 | 0.275 | 0.275 | 119.7 | 120 | 120 | 1803 | 1803 | 5614 |
| SRM | -0.508 | 0.508 | 0.508 | 113.0 | -113 | -113 | 1087 | 1087 | 3995 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2016-05-30 | SRM 691 | 2 | 236 | 277.52 | 0.23 | 98 | 2064 | 5502 | -113 | 1087 | 3995 |