3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| atcode | 1 | 1841 | 869 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.154 | 0.154 | 0.154 | 20.1 | -20 | -20 | 1610 | 1610 | 10902 |
| EloSRM | -0.203 | 0.203 | 0.203 | 39.2 | -39 | -39 | 1841 | 1841 | 10651 |
| initial | -0.272 | 0.272 | 0.272 | 32.7 | -33 | -33 | 1167 | 1167 | 10627 |
| SRMFix | -0.330 | 0.330 | 0.330 | 78.3 | -78 | -78 | 1122 | 1122 | 10765 |
| SRM | -1.296 | 1.296 | 1.296 | 331.0 | -331 | -331 | 869 | 869 | 8445 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2014-09-25 | SRM 634 | 2 | 396 | 344.06 | -0.20 | -39 | 1841 | 10651 | -331 | 869 | 8445 |