3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| vectorijk | 2 | 2042 | 952 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRMFix | 0.056 | 0.088 | 0.105 | 20.4 | -6 | 35 | 1235 | 1230 | 5251 |
| initial | 0.130 | 0.130 | 0.153 | 15.6 | 6 | 25 | 1231 | 1231 | 5271 |
| Odd | 0.155 | 0.160 | 0.223 | 84.4 | 37 | 131 | 1798 | 1798 | 5255 |
| EloSRM | 0.180 | 0.180 | 0.198 | 81.6 | 54 | 109 | 2042 | 2042 | 5273 |
| SRM | -0.532 | 0.532 | 0.572 | 124.0 | -148 | -100 | 1052 | 952 | 4638 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2016-09-17 | SRM 698 (Google) | 2 | 312 | 334.01 | 0.10 | 54 | 2042 | 5273 | -100 | 952 | 4638 |
| 1 | 2014-09-17 | SRM 633 | 2 | 659 | 790.07 | 0.26 | 109 | 1988 | 8862 | -148 | 1052 | 6122 |