3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| ShadowRiot | 1 | 1357 | 1019 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| initial | 0.014 | 0.014 | 0.014 | 1.6 | 2 | 2 | 1202 | 1202 | 2391 |
| SRMFix | -0.044 | 0.044 | 0.044 | 10.7 | -11 | -11 | 1189 | 1189 | 2324 |
| EloSRM | 0.086 | 0.086 | 0.086 | 56.4 | 56 | 56 | 1357 | 1357 | 2384 |
| Odd | 0.093 | 0.093 | 0.093 | 65.8 | 66 | 66 | 1329 | 1329 | 2403 |
| SRM | -0.799 | 0.799 | 0.799 | 181.0 | -181 | -181 | 1019 | 1019 | 1596 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2003-04-15 | SRM 142 | 2 | 118 | 125.29 | 0.09 | 56 | 1357 | 2384 | -181 | 1019 | 1596 |