3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| RLee | 1 | 1232 | 893 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.268 | 0.268 | 0.268 | 43.9 | -44 | -44 | 1210 | 1210 | 3070 |
| EloSRM | -0.269 | 0.269 | 0.269 | 53.0 | -53 | -53 | 1232 | 1232 | 2977 |
| initial | -0.347 | 0.347 | 0.347 | 41.8 | -42 | -42 | 1158 | 1158 | 2994 |
| SRMFix | -0.387 | 0.387 | 0.387 | 91.2 | -91 | -91 | 1109 | 1109 | 3037 |
| SRM | -1.021 | 1.021 | 1.021 | 307.0 | -307 | -307 | 893 | 893 | 2176 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2002-12-23 | SRM 126 | 2 | 106 | 105.42 | -0.27 | -53 | 1232 | 2977 | -307 | 893 | 2176 |