3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| languard | 2 | 1414 | 907 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| EloSRM | 0.074 | 0.467 | 0.472 | 130.8 | -71 | 190 | 1486 | 1414 | 3796 |
| initial | -0.034 | 0.505 | 0.506 | 60.8 | -65 | 57 | 1257 | 1192 | 3451 |
| Odd | 0.036 | 0.512 | 0.513 | 130.0 | -70 | 190 | 1450 | 1380 | 3632 |
| SRMFix | -0.153 | 0.553 | 0.574 | 103.9 | -114 | 94 | 1294 | 1181 | 3405 |
| SRM | -0.779 | 0.779 | 0.848 | 146.5 | -211 | -82 | 1118 | 907 | 3129 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2005-11-21 | SRM 273 | 2 | 277 | 210.94 | -0.39 | -71 | 1414 | 3796 | -211 | 907 | 3129 |
| 1 | 2003-03-10 | SRM 138 | 2 | 94 | 136.68 | 0.54 | 190 | 1486 | 1982 | -82 | 1118 | 1274 |