3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| good | 1 | 1543 | 1147 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRM | -0.327 | 0.327 | 0.327 | 53.0 | -53 | -53 | 1147 | 1147 | 907 |
| SRMFix | 0.673 | 0.673 | 0.673 | 153.7 | 154 | 154 | 1354 | 1354 | 1312 |
| initial | 0.761 | 0.761 | 0.761 | 91.6 | 92 | 92 | 1292 | 1292 | 1503 |
| Odd | 0.856 | 0.856 | 0.856 | 269.2 | 269 | 269 | 1505 | 1505 | 1316 |
| EloSRM | 0.866 | 0.866 | 0.866 | 285.8 | 286 | 286 | 1543 | 1543 | 1279 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2002-06-05 | SRM 95 | 2 | 158 | 288.02 | 0.87 | 286 | 1543 | 1279 | -53 | 1147 | 907 |