3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| smergy | 1 | 1370 | 1021 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| initial | -0.001 | 0.001 | 0.001 | 0.1 | 0 | 0 | 1200 | 1200 | 2248 |
| SRMFix | -0.050 | 0.050 | 0.050 | 12.2 | -12 | -12 | 1188 | 1188 | 2198 |
| EloSRM | 0.100 | 0.100 | 0.100 | 60.7 | 61 | 61 | 1370 | 1370 | 2214 |
| Odd | 0.115 | 0.115 | 0.115 | 72.5 | 73 | 73 | 1342 | 1342 | 2219 |
| SRM | -0.823 | 0.823 | 0.823 | 179.0 | -179 | -179 | 1021 | 1021 | 1541 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2003-06-17 | SRM 151 | 2 | 136 | 145.80 | 0.10 | 61 | 1370 | 2214 | -179 | 1021 | 1541 |