3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| nukio | 2 | 1188 | 737 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| EloSRM | -0.241 | 0.241 | 0.260 | 43.5 | -70 | -17 | 1205 | 1188 | 3283 |
| initial | -0.322 | 0.322 | 0.339 | 38.8 | -51 | -26 | 1149 | 1122 | 3527 |
| SRMFix | -0.333 | 0.333 | 0.366 | 72.0 | -113 | -31 | 1087 | 1056 | 3587 |
| SRM | -0.830 | 0.830 | 0.912 | 231.5 | -369 | -94 | 831 | 737 | 2966 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2002-10-21 | SRM 117 | 2 | 111 | 134.32 | -0.14 | -17 | 1188 | 3283 | -94 | 737 | 2966 |
| 1 | 2002-10-15 | SRM 116 | 2 | 190 | 150.31 | -0.34 | -70 | 1205 | 3109 | -369 | 831 | 2476 |