3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| ZCXZCX | 1 | 1748 | 562 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.487 | 0.487 | 0.487 | 110.9 | -111 | -111 | 1516 | 1516 | 12528 |
| EloSRM | -0.537 | 0.537 | 0.537 | 127.6 | -128 | -128 | 1748 | 1748 | 12160 |
| initial | -0.591 | 0.591 | 0.591 | 71.2 | -71 | -71 | 1129 | 1129 | 12063 |
| SRMFix | -0.652 | 0.652 | 0.652 | 149.1 | -149 | -149 | 1051 | 1051 | 12460 |
| SRM | -1.534 | 1.534 | 1.534 | 638.0 | -638 | -638 | 562 | 562 | 12206 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2014-08-21 | SRM 630 | 2 | 713 | 485.97 | -0.54 | -128 | 1748 | 12160 | -638 | 562 | 12206 |