3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| rgun | 2 | 2165 | 1035 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| initial | 0.641 | 0.641 | 0.907 | 77.2 | 0 | 154 | 1354 | 1354 | 7328 |
| EloSRM | 0.647 | 0.647 | 0.866 | 141.2 | 52 | 231 | 2165 | 2165 | 6846 |
| SRMFix | 0.599 | 0.654 | 0.887 | 101.7 | -14 | 190 | 1376 | 1376 | 7080 |
| SRM | -0.090 | 0.862 | 0.866 | 126.5 | -209 | 44 | 1035 | 1035 | 6232 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2014-11-28 | SRM 639 | 2 | 208 | 485.37 | 1.22 | 231 | 2165 | 6846 | 44 | 1035 | 6232 |
| 1 | 2014-10-14 | SRM 636 | 2 | 437 | 459.22 | 0.07 | 52 | 1935 | 9520 | -209 | 991 | 6817 |