3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| CodeGamer | 1 | 1856 | 924 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| EloSRM | -0.089 | 0.089 | 0.089 | 2.4 | -2 | -2 | 1856 | 1856 | 10052 |
| initial | -0.135 | 0.135 | 0.135 | 16.2 | -16 | -16 | 1184 | 1184 | 10008 |
| SRMFix | -0.221 | 0.221 | 0.221 | 53.1 | -53 | -53 | 1147 | 1147 | 10099 |
| SRM | -1.227 | 1.227 | 1.227 | 276.0 | -276 | -276 | 924 | 924 | 7557 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2014-04-21 | SRM 617 | 2 | 779 | 732.27 | -0.09 | -2 | 1856 | 10052 | -276 | 924 | 7557 |