3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| aequihua | 1 | 1776 | 781 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.290 | 0.290 | 0.290 | 65.4 | -65 | -65 | 1551 | 1551 | 11740 |
| EloSRM | -0.339 | 0.339 | 0.339 | 82.7 | -83 | -83 | 1776 | 1776 | 11355 |
| initial | -0.381 | 0.381 | 0.381 | 45.8 | -46 | -46 | 1154 | 1154 | 11059 |
| SRMFix | -0.458 | 0.458 | 0.458 | 107.2 | -107 | -107 | 1093 | 1093 | 11383 |
| SRM | -1.483 | 1.483 | 1.483 | 419.0 | -419 | -419 | 781 | 781 | 9698 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2014-04-24 | SRM 618 | 2 | 659 | 520.87 | -0.34 | -83 | 1776 | 11355 | -419 | 781 | 9698 |