3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| -A-R-E- | 1 | 1623 | 798 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.309 | 0.309 | 0.309 | 65.0 | -65 | -65 | 1454 | 1454 | 9533 |
| EloSRM | -0.348 | 0.348 | 0.348 | 81.5 | -82 | -82 | 1623 | 1623 | 9283 |
| initial | -0.408 | 0.408 | 0.408 | 49.1 | -49 | -49 | 1151 | 1151 | 9136 |
| SRMFix | -0.451 | 0.451 | 0.451 | 105.6 | -106 | -106 | 1094 | 1094 | 9300 |
| SRM | -1.232 | 1.232 | 1.232 | 402.0 | -402 | -402 | 798 | 798 | 7723 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2011-04-07 | SRM 502 | 2 | 555 | 483.26 | -0.35 | -82 | 1623 | 9283 | -402 | 798 | 7723 |