3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| crossguard | 1 | 2830 | 1899 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRM | 8.335 | 8.335 | 8.335 | 699.0 | 699 | 699 | 1899 | 1899 | 731 |
| SRMFix | 9.248 | 9.248 | 9.248 | 1,073.5 | 1074 | 1074 | 2274 | 2274 | 1055 |
| initial | 9.326 | 9.326 | 9.326 | 1,122.9 | 1123 | 1123 | 2323 | 2323 | 2025 |
| EloSRM | 9.380 | 9.380 | 9.380 | 997.3 | 997 | 997 | 2830 | 2830 | 1576 |
| Odd | 9.436 | 9.436 | 9.436 | 1,029.9 | 1030 | 1030 | 2629 | 2629 | 1495 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2013-10-15 | SRM 594 | 2 | 1 | 666.39 | 9.38 | 997 | 2830 | 1576 | 699 | 1899 | 731 |