3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| lazera | 1 | 1702 | 960 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| EloSRM | -0.001 | 0.001 | 0.001 | 28.0 | 28 | 28 | 1702 | 1702 | 7074 |
| Odd | 0.046 | 0.046 | 0.046 | 46.1 | 46 | 46 | 1545 | 1545 | 7236 |
| initial | -0.075 | 0.075 | 0.075 | 9.0 | -9 | -9 | 1191 | 1191 | 7099 |
| SRMFix | -0.140 | 0.140 | 0.140 | 34.1 | -34 | -34 | 1166 | 1166 | 7089 |
| SRM | -1.083 | 1.083 | 1.083 | 240.0 | -240 | -240 | 960 | 960 | 5103 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2010-08-26 | SRM 480 | 2 | 503 | 502.52 | -0.00 | 28 | 1702 | 7074 | -240 | 960 | 5103 |