3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| LionASP | 2 | 1766 | 845 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| initial | 0.151 | 0.553 | 0.574 | 66.6 | -48 | 85 | 1236 | 1236 | 6000 |
| EloSRM | 0.239 | 0.580 | 0.628 | 134.6 | -74 | 195 | 1766 | 1766 | 5908 |
| SRMFix | 0.155 | 0.620 | 0.639 | 116.2 | -109 | 124 | 1215 | 1215 | 6145 |
| SRM | -0.458 | 0.875 | 0.987 | 207.5 | -385 | 30 | 845 | 845 | 6215 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2010-03-16 | SRM 464 | 2 | 436 | 769.28 | 0.82 | 195 | 1766 | 5908 | 30 | 845 | 6215 |
| 1 | 2010-02-06 | SRM 460 | 2 | 928 | 732.84 | -0.34 | -74 | 1571 | 8111 | -385 | 815 | 6823 |