3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| cybersharp | 1 | 1851 | 976 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| EloSRM | 0.003 | 0.003 | 0.003 | 30.0 | 30 | 30 | 1851 | 1851 | 8988 |
| initial | -0.049 | 0.049 | 0.049 | 5.9 | -6 | -6 | 1194 | 1194 | 9085 |
| Odd | 0.056 | 0.056 | 0.056 | 52.3 | 52 | 52 | 1645 | 1645 | 9173 |
| SRMFix | -0.131 | 0.131 | 0.131 | 31.8 | -32 | -32 | 1168 | 1168 | 9127 |
| SRM | -1.047 | 1.047 | 1.047 | 224.0 | -224 | -224 | 976 | 976 | 6453 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2013-07-27 | SRM 586 | 2 | 669 | 670.23 | 0.00 | 30 | 1851 | 8988 | -224 | 976 | 6453 |