3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| [asterik] | 2 | 1568 | 740 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.140 | 0.140 | 0.188 | 34.9 | -52 | 18 | 1435 | 1435 | 8181 |
| EloSRM | -0.165 | 0.165 | 0.219 | 40.1 | -69 | 11 | 1568 | 1568 | 8183 |
| initial | -0.240 | 0.240 | 0.278 | 28.9 | -46 | -12 | 1154 | 1142 | 9125 |
| SRMFix | -0.246 | 0.246 | 0.310 | 56.0 | -102 | -10 | 1098 | 1088 | 9110 |
| SRM | -0.850 | 0.850 | 0.984 | 230.0 | -386 | -74 | 814 | 740 | 8138 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2009-09-23 | SRM 449 | 2 | 561 | 740.77 | -0.02 | 11 | 1568 | 8183 | -74 | 740 | 8138 |
| 1 | 2009-09-10 | SRM 448 | 2 | 852 | 687.41 | -0.31 | -69 | 1556 | 8279 | -386 | 814 | 7295 |