3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| Depressor | 1 | 1465 | 414 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.416 | 0.416 | 0.416 | 106.0 | -106 | -106 | 1338 | 1338 | 12015 |
| EloSRM | -0.453 | 0.453 | 0.453 | 120.7 | -121 | -121 | 1465 | 1465 | 11784 |
| initial | -0.550 | 0.550 | 0.550 | 66.2 | -66 | -66 | 1134 | 1134 | 11547 |
| SRMFix | -0.607 | 0.607 | 0.607 | 139.6 | -140 | -140 | 1060 | 1060 | 11910 |
| SRM | -0.989 | 0.989 | 0.989 | 476.0 | -476 | -476 | 414 | 414 | 12735 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2008-12-02 | SRM 428 | 2 | 761 | 554.32 | -0.45 | -121 | 1465 | 11784 | -476 | 414 | 12735 |