3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| lerak | 1 | 1601 | 811 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.284 | 0.284 | 0.284 | 56.4 | -56 | -56 | 1443 | 1443 | 8313 |
| EloSRM | -0.331 | 0.331 | 0.331 | 72.9 | -73 | -73 | 1601 | 1601 | 8120 |
| initial | -0.404 | 0.404 | 0.404 | 48.7 | -49 | -49 | 1151 | 1151 | 8055 |
| SRMFix | -0.470 | 0.470 | 0.470 | 109.7 | -110 | -110 | 1090 | 1090 | 8452 |
| SRM | -1.412 | 1.412 | 1.412 | 389.0 | -389 | -389 | 811 | 811 | 6693 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2010-08-26 | SRM 480 | 2 | 632 | 502.52 | -0.33 | -73 | 1601 | 8120 | -389 | 811 | 6693 |