3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| empires | 1 | 1525 | 812 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.222 | 0.222 | 0.222 | 45.6 | -46 | -46 | 1398 | 1398 | 10397 |
| EloSRM | -0.250 | 0.250 | 0.250 | 60.4 | -60 | -60 | 1525 | 1525 | 10105 |
| initial | -0.330 | 0.330 | 0.330 | 39.8 | -40 | -40 | 1160 | 1160 | 10064 |
| SRMFix | -0.374 | 0.374 | 0.374 | 88.4 | -88 | -88 | 1112 | 1112 | 10205 |
| SRM | -1.253 | 1.253 | 1.253 | 388.0 | -388 | -388 | 812 | 812 | 9213 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2008-11-25 | SRM 427 | 2 | 497 | 462.48 | -0.25 | -60 | 1525 | 10105 | -388 | 812 | 9213 |