3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| codeMercenary | 2 | 1515 | 742 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.147 | 0.147 | 0.148 | 12.0 | -13 | -11 | 1419 | 1406 | 10093 |
| EloSRM | -0.162 | 0.162 | 0.162 | 24.9 | -30 | -20 | 1535 | 1515 | 10175 |
| initial | -0.237 | 0.237 | 0.237 | 28.5 | -31 | -26 | 1169 | 1143 | 11309 |
| SRMFix | -0.256 | 0.256 | 0.264 | 54.4 | -76 | -33 | 1124 | 1091 | 11318 |
| SRM | -0.918 | 0.918 | 0.999 | 229.0 | -335 | -123 | 865 | 742 | 10626 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 2008-07-19 | SRM 410 | 2 | 577 | 665.82 | -0.16 | -20 | 1515 | 10175 | -123 | 742 | 10626 |
| 1 | 2008-07-01 | SRM 408 | 2 | 531 | 473.72 | -0.16 | -30 | 1535 | 9642 | -335 | 865 | 8710 |