3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| bohuahua | 1 | 1607 | 1004 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRMFix | -0.002 | 0.002 | 0.002 | 0.6 | -1 | -1 | 1199 | 1199 | 6021 |
| initial | 0.048 | 0.048 | 0.048 | 5.8 | 6 | 6 | 1206 | 1206 | 6135 |
| EloSRM | 0.133 | 0.133 | 0.133 | 71.5 | 71 | 71 | 1607 | 1607 | 6050 |
| Odd | 0.157 | 0.157 | 0.157 | 84.6 | 85 | 85 | 1496 | 1496 | 6188 |
| SRM | -0.854 | 0.854 | 0.854 | 196.0 | -196 | -196 | 1004 | 1004 | 4619 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2007-12-04 | SRM 380 | 2 | 379 | 415.49 | 0.13 | 71 | 1607 | 6050 | -196 | 1004 | 4619 |