3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| b.u.r.e.k. | 1 | 1350 | 505 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | -0.563 | 0.563 | 0.563 | 118.6 | -119 | -119 | 1259 | 1259 | 7163 |
| EloSRM | -0.600 | 0.600 | 0.600 | 131.8 | -132 | -132 | 1350 | 1350 | 6985 |
| initial | -0.726 | 0.726 | 0.726 | 87.4 | -87 | -87 | 1113 | 1113 | 6889 |
| SRMFix | -0.755 | 0.755 | 0.755 | 170.9 | -171 | -171 | 1029 | 1029 | 7203 |
| SRM | -1.480 | 1.480 | 1.480 | 695.0 | -695 | -695 | 505 | 505 | 7301 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2006-11-11 | SRM 326 | 2 | 529 | 351.96 | -0.60 | -132 | 1350 | 6985 | -695 | 505 | 7301 |