3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| Spark23 | 1 | 1558 | 947 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| Odd | 0.008 | 0.008 | 0.008 | 35.7 | 36 | 36 | 1450 | 1450 | 6817 |
| EloSRM | -0.023 | 0.023 | 0.023 | 19.5 | 20 | 20 | 1558 | 1558 | 6724 |
| initial | -0.119 | 0.119 | 0.119 | 14.4 | -14 | -14 | 1186 | 1186 | 6660 |
| SRMFix | -0.179 | 0.179 | 0.179 | 43.2 | -43 | -43 | 1157 | 1157 | 6714 |
| SRM | -1.082 | 1.082 | 1.082 | 253.0 | -253 | -253 | 947 | 947 | 5310 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2007-12-27 | SRM 385 | 2 | 497 | 489.00 | -0.02 | 20 | 1558 | 6724 | -253 | 947 | 5310 |