3.51 The challenge must be met if the rating system is to succeed, if it is to produce ratings that will satisfy the players and the users of the rating list.
| Player | Rounds | Elo | SRM |
|---|---|---|---|
| raytracing | 1 | 1747 | 1206 |
| Rating | perf | err | err2 | |ΔR| | ΔR min | ΔR max | max | R | rank |
|---|---|---|---|---|---|---|---|---|---|
| SRM | 0.037 | 0.037 | 0.037 | 6.0 | 6 | 6 | 1206 | 1206 | 2221 |
| SRMFix | 0.814 | 0.814 | 0.814 | 182.8 | 183 | 183 | 1383 | 1383 | 3209 |
| initial | 0.856 | 0.856 | 0.856 | 103.1 | 103 | 103 | 1303 | 1303 | 3576 |
| EloSRM | 0.974 | 0.974 | 0.974 | 283.1 | 283 | 283 | 1747 | 1747 | 3159 |
| Odd | 1.009 | 1.009 | 1.009 | 295.1 | 295 | 295 | 1662 | 1662 | 3232 |
| # | date | round | division | rank | seed | perf | Δ Elo | Elo new | Elo rank | Δ SRM | SRM new | SRM rank |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2006-07-06 | SRM 310 | 2 | 116 | 227.80 | 0.97 | 283 | 1747 | 3159 | 6 | 1206 | 2221 |